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Product Momentum Podcast: continuous learning from the best minds in product leadership

12 / Treating Your Product Community Like a Product

Headshot of Mike Belsito
Mike Belsito
Product Collective

  When you’re building software products, do you think only about adding features? Or do you think in terms of hiring your software products to solve a problem you have? Context is critical. Consider new products – and their features – in the same way you would new employees. What problems am I hiring them …

Headshot of Mike Belsito
Mike Belsito
Product Collective

11 / Validating Products Through Design Sprints

Headshot of J. Courtney
Jonathan Courtney
AJ&Smart

  The design sprint process introduces experimentation and the scientific method to the world of digital product development. Like experimentation, the process is not about success or failure. It’s really about validation, getting quickly to the point of success or failure with considerably less investment of time, resources, and money. In this episode, hosts Sean …

Headshot of J. Courtney
Jonathan Courtney
AJ&Smart

10 / Evolution of the Product Manager Role

Headshot of Jake Sorofman
Jake Sorofman
Pendo

  The product manager role has been around for decades, but its contributions have been generally overlooked and misunderstood.  No longer is that the case, according to the 2019 State of Product Leadership report, prepared by Pendo + Product Collective.   In this episode, hosts Sean and Joe speak with Pendo chief marketing officer Jake …

Headshot of Jake Sorofman
Jake Sorofman
Pendo

09 / Finding the Right Metrics

Headshot of K. Rutter
Kate Rutter
Intelleto

  How do we know our work is working? How do product designers know their work product is solving the problem it was intended to solve? That’s the kind of question that keeps us up at night. “It’s an insidious question,” says Kate Rutter, designer, tech junkie, artist, and Principal at Intelleto. In this episode, …

Headshot of K. Rutter
Kate Rutter
Intelleto

08 / Planning & Prioritizing Product Roadmaps

Headshot of Rohini Pandhi
Rohini Pandhi
Square

  Have you ever wondered what exactly it takes to create great software products? Those who spend even a little time in this space learn quickly that there is no wizard behind the curtain. In this episode, hosts Sean and Joe speak with Rohini Pandhi, currently on the product team at Square, about her experiences …

Headshot of Rohini Pandhi
Rohini Pandhi
Square

07 / Resisting Experience Rot

Headshot of Jared Spool
Jared M. Spool
Center Centre

“Why, daddy,” says the curious toddler. “Why?” No parent has yet found a way to escape this exasperating line of questioning. We should be grateful. For as frustrating as the interrogation becomes, its purity of purpose cannot be denied. Focus on the why. The honest, unrelenting desire to understand requires us to rethink, reconsider, and …

Headshot of Jared Spool
Jared M. Spool
Center Centre

06 / Launching a Healthcare Product

Headshot of Renu Singh and Brian Harrington
Renu Singh and Brian Harrington
University Of Rochester

  Time, technology, and innovative thinkers have revolutionized what the healthcare system stands for today. Regardless of these achievements, though, the entire system remains very health-centric, focusing only on what happens when something goes wrong and a patient must seek out help. Imagine a framework that flipped this concept on its head, putting the patient …

Headshot of Renu Singh and Brian Harrington
Renu Singh and Brian Harrington
University Of Rochester

05 / Human Experience in Products

Headshot of Kate Oneill
Kate O’Neill
KO Insights

As companies implement more technology and automation into their products and services, it’s all too common for them to forget that customers and users are human beings. We should always be thinking of the human side of technology and software, considering how our users feel, think, and how to best communicate with them, to give …

Headshot of Kate Oneill
Kate O’Neill
KO Insights

04 / Creativity in Technology

Headshot of Sebastian Errazuriz
Sebastian Errazuriz
ERRAZURIZ STUDIO

The best way to solve a problem is to first examine the people who have encountered it instead of looking at the problem itself. Doing so, allows you to get a different point of view. Through creativity, in-depth research of the people using your product, and technology, teams can exponentially improve the way software products …

Headshot of Sebastian Errazuriz
Sebastian Errazuriz
ERRAZURIZ STUDIO

03 / Using Gamification to Build User Experiences

Headshot of Gregg Gordon
Gregg Gordon
SSRN

Gamification is a means for eliciting specific behaviors from your users by depending on the premise that humans are naturally competitive. Some more than others, but competition is the basis for our economy and drives many of our behaviors whether we admit it or not. In this episode, Sean and Joe discuss gamification as an …

Headshot of Gregg Gordon
Gregg Gordon
SSRN

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